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Infinite Realm of Nights

There was sun once. No one speaks of it anymore.

A nameless town lies beneath an endless night, beside a forest that is slowly losing its mind, where the moonlight seems to change living things. A bartender keeps count of those who never returned, while a drunk who arrived by ship still sits at the bar with cargo that never reached its destination, and the candles burn lower each night with no one left who cares to replace them.

A dark fantasy text RPG with AI-driven conversations, turn-based combat, and a world that remembers how you spoke to it.

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Built entirely through vibe coding. One developer, AI from first line to last. The code, the art, the music, the conversations — everything was shaped through dialogue with machines. No line was written by hand.

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Clear skies

IRON

Infinite Realm of Nights
IRON – Infinite Realm of Nights
TAVERN
FOREST
SHOP
BLACKSMITH

1. Enter tavern

2. Visit the shop

3. Visit the blacksmith

4. Sit by the tree

5. Rest

6. Go to the forest

(Level up)

7. Hear the town gossiper

The Rusty Sword tavern
TAVERN

1. Gambling corner

3. Rest

4. Talk to the Bartender

5. Talk to local drunk

0. Exit tavern

The Rusty Sword
Tonight's Offerings
What coin buys, the night provides.
Rest & Recovery
A Night's Sleep
Straw bed, thin blanket. Sleep comes regardless.
◆ 15g
Full restore
The Ditch Outside
Free of charge. The mud asks nothing of you.
Free
Partial restore
Games of Chance
Dice — Two & Six
Roll against the house. Luck favours neither saint nor sinner.
◆ 5–50g
Variable stakes
Blackjack
Beat twenty-one or watch your coin cross the table.
◆ 10–100g
Variable stakes
Texas Hold'em
Five rounds with strangers. Trust no one's face.
◆ 25g buy-in
Multiplayer
Company
Aldric the Bartender
Conversation costs nothing. His opinions cost more.
Free
Talk to the Locals
Every tavern has its regulars. Some even tell the truth.
Free
The management accepts no responsibility for lost coin, lost time, or lost hope.
THE RUSTY SWORD
Familiar Faces
Not all are worth knowing.
Skipper Silas
Some say he never leaves. Others say he cannot.
Talk
Edric
He sits at the bar with dirt on his hands. He does not explain where he has been.
Talk
Bryn
He is against the wall, spear at his shoulder. His eyes are on the door.
Talk
Old Nell
She is in her corner. She was here before you arrived.
Talk
???
An empty stool.
Locked
???
An empty stool.
Locked
Some faces come and go. Others never leave.

--- THE MERCHANT'S SHOP ---

The Merchant's Shop

1. Body armor

2. Helmets

3. Legs

4. Boots

5. Gloves

— Weapons —

— Body Armor —

— Helmets —

— Legs —

— Boots —

— Gloves —

Buyback

--- THE BLACKSMITH ---

The Blacksmith

1. Repair gear

2. Sharpen weapon

3. Harden armor

4. Upgrade weapon

5. Reinforce armor

6. Salvage equipment

0. Return to Crossroads

BY THE TREE

Level

EXP

Gold

GS

Inventory portrait
Stats

HP: /

Stamina: /

Attack:

Base:

Weapon:

Critical:

Accuracy:

Lifesteal:

Reflex:

Defense:

Base:

Body:

Head:

Legs:

Hands:

Kills

Soulscape

Your current build — read-only overview of perks, traits, and skills.

Combat

Survivor

Utility

Trait

Skill

--- THE CAULDRON ---

The moonlit waters softly boil, reward for all your blood and toil. Combine the gifts the dark bestows, to find the strength the iron knows.

Craftable phials

Ingredients

Soulscape

Choose one Soulscape reward for this level. You can pick only a single option.

Current stats

Select a reward to preview how your stats will change.

ATK
DEF
HP
STAM
CRIT

--- THE GAMBLING CORNER ---

| Lvl: | Gold:

The Gambling Corner
♠ A ♥ K ♦ Q ♣ 10

1. Dice Table

2. Blackjack Table

3. Texas Hold'em

0. Return to Tavern

==========================================
THE SMOKY DICE TABLE
==========================================
==========================================

Player: | Lvl: | Gold:

--- THE SMOKY DICE TABLE RULES ---

1. Total 8+ = Double win (2x)

2. Total 12 or Double = JACKPOT (3x)!

0. Leave table

Your bet (5–50g) > _

Roll again? (y/n)

— Rest —

Rest

Enter = Yes

0 = No

Enter = Return

— Rest —

Enter = Yes   0 = No

Enter = Return

THE BLACKJACK TABLE - DEALER STANDS ON 17

Player: | Lvl: | Gold:

0. Leave table

How much gold do you want to bet? (10–100g) >

_

(H)it or (S)tand? >

Play another hand? (y/n)

--- TEXAS HOLD'EM ---

| Gold: | Table stack: 0

Available tables

Sit at a table, then press Ready to start the hand when the table has enough players.

0. Exit

Table log

Pot: 0

--- THE GREAT FOREST ---

The Great Forest

(Level up)

Boss Progress: —

Press Enter to continue.

!!! ENCOUNTER !!!

You
⚔ 0 ⛨ 0 ◈ 50%
0/0
0/0
vs
Foe
⚔ 0 ⛨ 0
0/0

HIT ZONES

Enter – Attack

S – Skills

I – Items

0 – Run

(A)utomate / (C)ancel automate

Active skills — one skill per battle. Skill use costs stamina.

Back

Use Item — choose 1–5 or click. 0 / Esc = Back

0 – Back

*** VICTORY ***

Press Enter...

--- EVENT ---

Enter – Yes

0 – No

Press Enter to continue.

The Troll:

Riddle:

Answer (choose one):

Press Enter to continue.

Press Enter to return to Tavern...

DEATH

Dragged back to the Tavern
Dragged back to the Tavern

Press Enter to return to Tavern...

——— THE TAVERN BAR ———

Aldric sets down a cloth and turns toward you. He moves without wasted motion. He watches you the way someone watches a door.

Aldric the bartender behind the bar

Aldric:

Your reply:

1 ᚦᛁᛋ ᛗᛖᛋᛋᚨᚷᛖ ᛁᛋ ᛚᛟᚨᛞᛁᛜ
2 ᚹᚨᛁᛏᛁᛜ ᚠᛟᚱ ᚦᛖ ᚱᚢᚾᛖᛋ
3 ᛏᚺᛖ ᛋᛈᛁᚱᛁᛏᛋ ᛋᛈᛖᚨᚲ ᛋᛟᛟᚾ

0. Back to the tavern

——— THE TAVERN CORNER ———

Silas sways in the corner, glass in hand. His eyes are somewhere else — a port, a ship, a night he has not finished remembering.

Skipper Silas in the tavern corner

Silas:

Your reply:

1 ᚦᛁᛋ ᛗᛖᛋᛋᚨᚷᛖ ᛁᛋ ᛚᛟᚨᛞᛁᛜ
2 ᚹᚨᛁᛏᛁᛜ ᚠᛟᚱ ᚦᛖ ᚱᚢᚾᛖᛋ
3 ᛏᚺᛖ ᛋᛈᛁᚱᛁᛏᛋ ᛋᛈᛖᚨᚲ ᛋᛟᛟᚾ
Buy him a drink (-2g)

0. Back to the tavern

——— THE TAVERN BAR ———

Edric sits at the end of the bar. His hands are on the wood, palms down. There is dirt under every nail.

Edric:

Your reply:

1 ᚦᛁᛋ ᛗᛖᛋᛋᚨᚷᛖ ᛁᛋ ᛚᛟᚨᛞᛁᛜ
2 ᚹᚨᛁᛏᛁᛜ ᚠᛟᚱ ᚦᛖ ᚱᚢᚾᛖᛋ
3 ᛏᚺᛖ ᛋᛈᛁᚱᛁᛏᛋ ᛋᛈᛖᚨᚲ ᛋᛟᛟᚾ

——— THE TAVERN WALL ———

Bryn is against the far wall. The spear leans on his shoulder. His eyes are on the door.

Bryn:

Your reply:

1 ᚦᛁᛋ ᛗᛖᛋᛋᚨᚷᛖ ᛁᛋ ᛚᛟᚨᛞᛁᛜ
2 ᚹᚨᛁᛏᛁᛜ ᚠᛟᚱ ᚦᛖ ᚱᚢᚾᛖᛋ
3 ᛏᚺᛖ ᛋᛈᛁᚱᛁᛏᛋ ᛋᛈᛖᚨᚲ ᛋᛟᛟᚾ

——— THE TAVERN CORNER ———

Nell is in her chair. She was here before you arrived. Her hands are folded. Her eyes are on the door.

Nell:

Your reply:

1 ᚦᛁᛋ ᛗᛖᛋᛋᚨᚷᛖ ᛁᛋ ᛚᛟᚨᛞᛁᛜ
2 ᚹᚨᛁᛏᛁᛜ ᚠᛟᚱ ᚦᛖ ᚱᚢᚾᛖᛋ
3 ᛏᚺᛖ ᛋᛈᛁᚱᛁᛏᛋ ᛋᛈᛖᚨᚲ ᛋᛟᛟᚾ

——— TOWN GOSSIPER ———

By the crossroads, a weathered figure leans against a post, always ready to share what they have heard from the realm. They nod at you and lower their voice.

The town gossiper at the crossroads

Gossiper:

0. Leave

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=== IRON ADMIN CONTROL CENTER ===

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        --- EDITING: ---

        Enemies killed

        Equipped gear

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        Progression
        Vitals & Combat
        Danger zone
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        Server restart
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        Feedback

        CHARACTER

        LEVEL UP
        EXP
        HP
        ST
        ATK
        DEF
        CRT
        ACC
        LFS
        DDG
        Gold

        EQUIPMENT
        Weapon
        Body
        Head
        Legs
        Boots
        Gloves

        Music

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        Vol

        IRON – Infinite Realm of Nights

        v. 0.1

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